1D Transposed Convolution
mlx_conv_transpose1d.RdApplies a 1D transposed convolution (also called deconvolution) over an input signal. Transposed convolutions are used to upsample the spatial dimensions of the input.
Usage
mlx_conv_transpose1d(
  input,
  weight,
  stride = 1L,
  padding = 0L,
  dilation = 1L,
  output_padding = 0L,
  groups = 1L,
  device = mlx_default_device()
)Arguments
- input
- Input mlx array. Shape depends on dimensionality (see individual functions). 
- weight
- Weight array. Shape depends on dimensionality (see individual functions). 
- stride
- Stride of the convolution. Can be a scalar or vector (length depends on dimensionality). Default: 1 for 1D, c(1,1) for 2D, c(1,1,1) for 3D. 
- padding
- Amount of zero padding. Can be a scalar or vector (length depends on dimensionality). Default: 0 for 1D, c(0,0) for 2D, c(0,0,0) for 3D. 
- dilation
- Spacing between kernel elements. Can be a scalar or vector (length depends on dimensionality). Default: 1 for 1D, c(1,1) for 2D, c(1,1,1) for 3D. 
- output_padding
- Additional size added to output shape. Default: 0 
- groups
- Number of blocked connections from input to output channels. Default: 1. 
- device
- Execution target: supply - "gpu",- "cpu", or an- mlx_streamcreated via- mlx_new_stream(). Default:- mlx_default_device().